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Tactical Documentation · v1.4.8

MISSION CONTROL DOCS

Complete technical reference for the Mission Control gaming AI platform — installation, API integration, architecture, and configuration for production deployments.

OVERVIEW

Overview

ARCHITECTURE

Architecture

CORE LOGIC

Core Logic

INTEGRATIONS

Integrations

PERFORMANCE

Performance

ROADMAPS

Roadmaps

REFERENCE

Reference

ENVIRONMENT

API Keys Reference

.env
NVIDIA_API_KEYCloud AI inference via NVIDIA NIM (Llama 3.1/3.2, VLM models)
RAWG_API_KEYGame DB: ratings, genres, Metacritic, DLC — 20k req/month free
TAVILY_API_KEYAI-synthesized web search enrichment — 1k req/month free
ELEVENLABS_API_KEYPremium neural TTS voice synthesis (ElevenLabs)
# Required for cloud AI
NVIDIA_API_KEY=nvapi-xxxxx
# Optional: enhanced search
RAWG_API_KEY=your-key
TAVILY_API_KEY=tvly-xxxxx
ELEVENLABS_API_KEY=your-key

REFERENCE

Tech Stack

LayerTechnology
AI VisionPure TensorRT 10.x (YOLOv8 Engine)
Screen Capturedxcam (DXGI 120fps+) / D3DShot / MSS fallback
Cloud AINVIDIA NIM — Llama 3.1 8B / 3.2 11B Vision
Text DetectionRapidOCR / Tesseract (GPU/ONNX-accelerated)
Web SearchWikipedia + SteamSpy + DuckDuckGo + RAWG.io
Voice STTGoogle Cloud Speech / Sphinx (offline)
Voice TTSElevenLabs / Google Cloud TTS / SAPI5
UI / OverlayElectron + React (HUD) + PyQt6 (Desktop)
GPU Monitoringpynvml (NVML) + DirectX C++ FPS Engine
Hotkeyspynput GlobalHotKeys + Win32 GetAsyncKeyState
ConfigPyYAML (settings.yaml) + dotenv (.env)
SecurityMotherboard UUID binding + AES-256 E2EE
Open Source

Something missing?

Mission Control is open source. Browse the full codebase, submit issues, or contribute new documentation on GitHub.

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