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v1.7.0 - Stability Update: HUD Calibration, FPS Fallback, and API Reliability

MC
Mission Control Team
2 Min Read

Deployment sequence initiated for version 1.7.0. This transmission contains critical updates to the core engine and agentic capabilities.

Transmission Details

  • Fixed permanently stuck HUD CALIBRATING state by changing the flag condition and introducing a 10s timeout.
  • Fixed FPS showing N/A in fullscreen and Vulkan/OpenGL games (e.g. Spider-Man 2) by fallback to capture-loop FPS.
  • Fixed GameKB infinite retry storm on LLM connection errors by enforcing a 5-minute per-game cooldown.
  • Fixed installer shortcut removal and ensured silent cleanup of legacy per-user scope installations.

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